Generative worlds for Alok’s live show.
Alok Alive was an immersive live show designed as a journey through light. With Midiadub, I came on board to craft real-time visual worlds for the performance.
- Client
- Alok
- Media
- XR / Live show
- Tools
- Unity 3D
- Role
- VFX Artist
- Studio
- The Force / Midiadub
01 / Generative visuals
Creating worlds.
Using Unity’s VFX Graph, I developed particle systems and procedural animation to give each environment its own form, rhythm and atmosphere, all running at 60 fps.
02 / Virtual production
From Unity to the stage.
We developed our own toolbox to integrate Unity’s output with Disguise. Real-time camera tracking synced the physical and virtual cameras, bringing the stage and digital environments together into one immersive experience.



