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Alok Alive 

Generative worlds for Alok’s live show.

Alok Alive was an immersive live show designed as a journey through light. With Midiadub, I came on board to craft real-time visual worlds for the performance.

Client
Alok
Media
XR / Live show
Tools
Unity 3D
Role
VFX Artist
Studio
The Force / Midiadub

01 / Generative visuals

Creating worlds.

Using Unity’s VFX Graph, I developed particle systems and procedural animation to give each environment its own form, rhythm and atmosphere, all running at 60 fps.

02 / Virtual production

From Unity to the stage.

We developed our own toolbox to integrate Unity’s output with Disguise. Real-time camera tracking synced the physical and virtual cameras, bringing the stage and digital environments together into one immersive experience.

A wide view of the Alok Alive production, with the control desks in the foreground and the illuminated stage beyond the camera track.